Are you ready?
The Inaugural Summer Solstice Adventure Challenge will take place on June 19th, 2021. This 4 hour race will be exploring Allatoona Creek Park. It is designed with a shorter, 4-hour cutoff; less complex navigation; and reduced gear list that will allow an introductory taste of AR. The course will challenge beginner as well as seasoned adventure racers by incorporating navigation through hundreds of acres within the beautiful Allatoona Creek Park.
The park offers challenging terrain with gravel roads, single track and double track trails as well as rock outcroppings and creek crossings. Participants will navigate with a provided explorer app & course map. Participants will be part of two, three and four person teams. Participants will run, bike and hike on this challenging yet beginner friendly challenge.
WHAT IS The Allatoona Creek ADVENTURE CHALLENGE?
The Allatoona Creek Adventure Challenge event offers first timers a chance to see what it's all about. A shorter, 4-hour cutoff; less complex navigation; and reduced gear list allow an introductory taste of AR. Allatoona Creek Adventure Challenge participants can usually get by with understanding a park map and general understanding of the provided course map. The course will also challenge seasoned adventure racers by incorporating navigating through hundreds of acres within the beautiful Cobb County Allatoona Creek Park. The park offers challenging terrain with gravel roads, single track and double track trails as well as rock outcroppings and creek crossings. Water crossings will be done on the trek / bike portions of the course. Bikes are not required and we are taking bets to see who will set the course record; runners, trekkers, mountain bikers or a combination of approaches? Field limit is limited to a total of 100 teams.
Adventure racing is an amazing challenge of the body, mind, spirit. Team dynamics and strategy also play key roles in success. During an adventure race, participants travel with teammates on foot and/ or mountain bike. There may also be other activities, such as ropes events or team challenges. There are typically no marked courses - the team must choose its own route using a map and explorer app provided at registration. The goal is to reach "checkpoints", which may be stations manned by race staff or unmanned markers in the woods with a coded paper punch. Often there are multiple valid routes from checkpoint to checkpoint - for example: a long, flat, gravel route; a short but steep bush-wack through thorns; or an in-between distance winding trail. There will be many areas including open water, swamps, private property that will be considered out of bounds. These boundaries will be clearly marked on the race day map. Any team or team mate crossing into out of bounds areas will result in the entire team being disqualified. Paved roads are off limits.
Participants will travel by foot and/ or bicycle, in teams, using map and ELM markers to find checkpoints. Each team must stay together the entire race. Along the way, they will encounter various natural and manmade challenges that test physical and mental ability and creativity. There will be 6 checkpoints plus 1 bonus, non-forfeitable checkpoint on course. The team whom accumulates the most checkpoints before noon (4 Hours) wins. Any team missing the noon cutoff will be penalized by forfeiting 1 checkpoint for every 5 minutes past cutoff. (ex… 4:40 minutes past cutoff cost 1 checkpoint, 6:00 minutes past cutoff costs 2 checkpoints, etc…) Each course is designed to keep most participants going until the race cutoff time, creating a dramatic finish line setting where family and friends can cheer for their team at the end.
Adventure racing is historically a team sport and two, three or four person teams can register for a chance to win cash prizes as well as other SWAG. Waivers will be required by each participant at registration.
To help with social distancing each team will be provided a 10ftX 10ft transition space marked with team name for easy reference. A portable bike rack within the transition area is recommended to help teammates avoid stepping on or over bikes and equipment.
The entire Adventure Challenge will take place on the North side of Old Stilesboro Road. Parking will be in first field and the Registration, Team Pits, Start /Finish will be in 3rd field adjacent to gravel road that leads toward Allatoona Creek Bridge. The Adventure Challenge Course will have 3 zones. 1 Checkpoint from each Zone is required in order to be considered for podium spot. Zone 1 will be North East of Allatoona Creek where a manditory water crossing will lead you to a Trek only portion (Walk or Run on Foot) toward 2 checkpoints. Bike transition area will be provided prior to creek crossing. Zone 2 will be North /North West of Allatoona Creek and will require bike or foot travel toward Wildcat and Driftwood trails for 2 additional checkpoints. Zone 3 will be East/ North East of Little Allatoona Creek with another mandatory creek crossing that is open to bike and foot travel to 2 additional checkpoints either on Voo Doo & Hocus Pocus Trails. The teams that gather the most checkpoints from all 3 Zones within the the 4 hour cutoff will podium. Time management is a very important factor. After the 4 hour cutoff, each 5 minutes a team is late will result in forfeiture of 1 check point. Therefore, the more check points your team gathers the better your chances of a podium spot. We encourage teams to take advantage of having cell phones as part of mandatory equipment and take as many pictures and selfies as possible during the event. Each team will verify that all of their teammates are present at each checkpoint together by taking a selfie with the checkpoint in the background. All selfies will be verified by race staff as part of scoring and calculating checkpoints at the finish. After all, if it’s not on Facebook or instagram it didn’t happen, Right?
Teams may be two, three or four persons. Teams can consist of any combination of male or female athletes. All teammates must remain within 100 feet of each other at all times. All teams must finish with their entire team. Failure to remain within 100ft of each other may result in disqualification.
Participants travel by foot or bicycle, in teams, using map and Explorer app to find checkpoints. Each team must stay together the entire race. Along the way, they will encounter various natural and manmade challenges that test physical and mental ability and creativity.
Allatoona Creek Adventure Challenge is an Adventure Race with a 4-hour cutoff. The Allatoona Creek Adventure Challenge gear list is much smaller and less costly, so that beginner racers can sample adventure racing.
No rappelling or climbing rope events will be part of the Allatoona Creek Adventure Challenge. There will be water challenges as part of the course. Navigation and plotting will be greatly simplified for Allatoona Creek Adventure Challenge. A basic understanding of park trail maps will be needed. Each participant is responsible for their own safety. This Park is in a backcountry setting and participants need to be prepared to deal with heat, humidity, insects, reptiles, wildlife, poison oak & ivy and multiple water crossings.
Allatoona Creek Adventure Challenge starts at 8 am Saturday, June 19,2021. Participants can check in Friday evening from 6-8pm or Saturday morning from 6:30 to 7:30 am.
Allatoona Creek Adventure Challenge 4-hour GEAR LIST (MANDATORY)
CARRIED BY EACH PERSON AT ALL TIMES:
PFD (personal flotation device) CG Approved
Backpack or Camelbak
Food and Water
Hydration Bladder or Bottles (minimum 70 oz capacity)
CARRIED BY ONE TEAM MEMBER AT ALL TIMES:
Cell Phone with Water Proof Case
First Aid/ Safety Kit: Bandages, antibiotic ointment
Knife (minimum 3" blade)
Pencil or Marker
Waterproof Map Case
WHILE CYCLING / Optional-(EACH PERSON)
Bicycle (mountain bike or gravel bike recommended)
WHILE CYCLING (ONE PER TEAM)
Tire Repair Kit: patches, tire levers, and pump
Tools: 3, 4, 5, 6, and 8mm Hex Wrenches; Small Philips & Straight Screwdrivers
There will be multiple water crossings on course. Some may be chest high, dry fit or quick dry clothing is recommended. Safety teams will be located at each water crossing as well as fixed ropes for water navigation. Race Staff will assist with mandatory clip ins onto guide rope at all water crossings. Water crossings will be made in the order the team arrives at the designated crossing. In the event multiple teams arrive at the water crossing at the same time, teams will line up in the order of arrival and wait for Race Staff to assist with clipping into guide rope.
SUGGESTED ITEMS (NOT MANDATORY)
Additional first aid items
Waterproof bags (dry bag, plastic zip sandwich bags, etc)
Bike lock (theft risk is low, but you may decide to drop your bike in unattended locations)
$40 per person (3 & 4 person teams)
$40 per person (2-person teams)
Teams (team members) must stay within 100 feet of each other the entire time.
Features that require staff support are first come, first serve. Any team or individual that tries to cut or force their way into line or across feature will be DQ’d immediately.
Selfies of the entire team must be taken at each checkpoint and are subject to race staff viewing.
Each checkpoint will have a punch specific to it. Passport cards must be punched in correct box to get credit for checkpoint.
Teams must not enter creeks except at dedicated crossings or any other area marked out of bounds or be DQ’d.
At least 1 checkpoint form each zone must be obtained to be considered for podium spot.